Ainhoa Cambronero Gil
BA (Hons) VFX
I am a junior VFX Artist focused on creating 3D environments, with a background in Graphic Design. Discovering places, films, and travelling through ink and paper, sparks my passion in the creative field. For the last 3 years, I have been educated in 2D, 2.5D and 3D, and on the use of Maya, Nuke, Photoshop, and Substance mainly, with an occasional peek at Mari and ZBrush.
During my studies I collaborated in projects with other VFX and film students, allowing me to create a matte painting of a forest, to sculpt in ZBrush and texture a door in Substance Painter that I designed myself. Being part of those projects helped me to understand the VFX pipeline better. Additionally, collaboration with the Film course allowed me to experience how a film production works.