BA (Hons) Games Art and Design
I am a Video Game Artist who specialises in environment design and asset production. I am experienced working with Maya, Blender, Substance Painter, Substance Designer, Unreal Engine and Adobe Photoshop. My time at university has allowed me to explore the world of creating digital environments in video games. This has become an important interest of mine, as helping to create a place that is larger than myself where people can enjoy themselves is my dream in life. Additionally, I am interested in analysing game environments and learning from them to improve my own work as well as working hard to be able to handle my briefs and all feedback I receive along the way.