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Becca Stevens

BA (Hons) Games Art and Design

BA Game Art and Design work by Becca Stevens showing a picture of a room with a completed puzzle of a journal on the wall.

As a Games Art & Design graduate, I specialise in indie development using visual blueprint scripting within Unreal Engine 4. I have a particular interest in narrative and level design and bringing the two together to create meaningful gameplay experiences.

BA Game Art and Design work by Becca Stevens showing a series of picture puzzles being completed as the player makes their way through a maze.
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I enjoy learning new mechanics and ways of implementing them into my own projects. I am particularly inspired by games such as Inside and The Unfinished Swan, but I just as much enjoy games such as the Yakuza franchise for their detailed and emotional stories that are paired well with focused and intuitive gameplay.

BA Game Art and Design work by Becca Stevens showing a gameplay video of an elf cleaning up a town but making his own mess as he does so.
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BA Game Art and Design work by Becca Stevens showing a picture of an elf destroying a town with the intent of cleaning it up.
BA Game Art and Design showreel by Becca Stevens of a series of university projects.
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  • Games design
  • Games development
  • Level design
  • Unreal blueprints
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