Facebook Pixel
Skip to main content
  • View work from the Animation course
    View work from the Architecture course
    View work from the Design for Publishing course
    View work from the Fashion course
    View work from the Fashion Communication and Promotion course
    View work from the Film and Moving Image Production course
    View work from the Fine Art course
    View work from the Games Art and Design course
    View work from the Games Development course
    View work from the Graphic Communication course
    View work from the Graphic Design course
    View work from the Illustration course
    View work from the Interior Design course
    View work from the Photography course
    View work from the Textile Design course
    View work from the VFX course
    • nua.ac.uk
    • Privacy Notice
    • Accessibility
    • Cookies
    • © Norwich University of the Arts
    • nua.ac.uk
    • Privacy Notice
    • Accessibility
    • Cookies
    • © Norwich University of the Arts
    • nua.ac.uk
    • Privacy Notice
    • Accessibility
    • Cookies
    • © Norwich University of the Arts

Chloe Gooda

BSc (Hons) Games Development

BSc Games Development work by Chloe Gooda showcasing 4 screenshots from different projects. One is a character, one is a penguin jumping on ice, one is a character moving through a game, one is a character running along grass into obstacles.
NUA Award Winner

I am an aspiring games developer with a focus on technical art and general gameplay programming. Over the past several years I have cultivated an interest in video game programming as well as the wider games industry. Alongside development, I am also interested in the business aspect of managing an independent company and strive to highlight the importance of women in STEM fields.

 

 

BSc Games Development work by Chloe Gooda and Rebecca Reeve showcasing an open-world, action-adventure game slice. Thumbnail shows a character next to a river and a house on the other side of the river.
Open and view video in lightbox

Throughout my degree, I have worked with C++ and Blueprint for Unreal Engine and begun specialising in shaders, materials, and particle systems. I have undertaken both independent and collaborative projects which have allowed me to develop a diverse range of gameplay systems, such as an inventory and save/load system, whilst advancing my transferable skills. Studying at NUA has given me the opportunity to explore other areas of game development such as concept art and level design, which I intend to take into a studio setting.

 

Vice-Chancellor’s Commendation

BSc Games Development work by Chloe Gooda showcasing a 2D platformer game prototype. Thumbnail shows character jumping between platforms.
Open and view video in lightbox
  • C++ programming
  • Gameplay programming
  • Graphics programming
  • Research and development
  • Unreal programming
  • Arrange a video call with Chloe (Opens in your email client)
  • Email Chloe (Opens in your email client)
  • View Chloe's Website (Opens in new tab)

View more students

  • Daniel
    Fowke

  • Robert
    Johnson

Back to the Course Page