BA (Hons) Games Art and Design
I am a Games Art and Design graduate with a specialism in 2D concept art and skills in character and environment art. I am confident that the work I produce demonstrates fundamental knowledge and execution, which are the key areas I am always striving to improve and refine. I study and emulate different styles and renderings that influence me from both films and games such as Ghost of Tsushima and NieR Automata, to further improve my skillset and work.
I am adept in using the Adobe Creative Cloud and Alchemy when producing concepts informed by research, as well as having adaptability when learning new software to complete briefs. I am also very thoughtful with critiques and feedback about work. The work that I produce always has a focus on the narrative element as I believe every piece tells a story.