Jack Gill-Taylor
BA (Hons) VFX
As an artist I constantly seek to learn new ways of perfecting my craft. After completing my three-year degree in Visual Effects at NUA, I’m currently looking for somewhere new to continue my learning. While my main passion and discipline lays in hard-surface asset modelling I love to have a hand in every part of the pipeline.
I’m always building on my specialist skills in Autodesk Maya and Substance 3D painter, as well as exploring my ability in other departments like Unreal Engine 5, Houdini and ZBrush, making an effort to expand my constantly growing skillset.
Please don’t hesitate to contact me with any questions.