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Jade Tubb

BA (Hons) Games Art and Design

A dragon-shaped mech with a foetal dragon inside of it, encapsulated by glowing pink liquid.

Through my time studying at NUA, I have honed an interest in both character and environmental design. Working with others in games jams has not only made me realise how much I love working collaboratively, but has also expanded my horizons and I have delved into prop and hard-surface design too.

A lineup of various characters created for a futuristic world.

It’s my goal to not only create inspiring narratives and concepts through my work, but use my interest in the cultural impact of games to help shape the future of the industry. I think the medium of games has so much potential to explore the creation of worlds, and I love being a part of that world-building process.

Environmental thumbnails created for a futuristic world.
A screenshot mockup, featuring a UI and two characters on screen, showing how the world I created would look in game.
Two angels, one bestial and one human fighting each other in a pink sky with a castle in the background.
  • 3D modelling
  • Character design
  • Digital art
  • Environment design
  • Illustration
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