Josh Collin
BA (Hons) Games Art and Design
The worlds within video games have always created a sense of escapism for me. The stories that emerged from the environments grabbed me before I discovered my love for art, they are the biggest inspiration behind my work and drive. In all my environment art I try to create a sense of story and world building while presenting a game or image that is visually interesting to players.
I have developed a skillset using Maya, ZBrush, Substance Painter and Designer as well as Unreal Engine to make the environments that I have always admired in games. In doing so I have learnt the importance of efficiency and optimisation for games to truly allow players to experience the worlds we make.