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Juan Gill Murrell

BA (Hons) Animation

BA Animation work by Juan Murrell showing a still image of a spaceship interior developed in Maya and Unreal Engine 4.

I am an enthusiastic 3D artist and animator! I thrive when designing and developing 3D assets for use in animation. I also enjoy modelling and rigging 3D characters as well as producing short animated films.

BA Animation work by Juan Murrell showing their final film for this year.
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I also enjoy designing 3D environment concepts to be used in both animation and game development. I particularly enjoy developing sci-fi concepts for spaceships such as cockpits and grungy corridors.

 

BA Animation work by Juan Murrell showing a compilation of 3D models ranging from a spaceship interior to small sci-fi props and creature concepts.
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I would like to use my skillset to develop short films which have a focus on environmental issues such as plastic pollution and marine conservation. I believe that animation can be a powerful tool to help inform and engage audiences to many of the troubling issues in our world. For example, in my short film “Kelpie”, I tell the story of a small sea creature which encounters threats created by the influence of humans in a marine environment. My ultimate goal is to learn as much as I can about developing 3D animated films and games with an environmental focus in mind.

BA Animation work by Juan Murrell showing a compilation of animated pieces, ranging from 3D character animation in Maya to motion graphics using AfterEffects.
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  • 3D modelling
  • Animation 3D
  • Animation production
  • CG asset production
  • Games design
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