BA (Hons) Games Art and Design
Karl Brockhurst
I am a Games Art and Design graduate with a specialism in asset creation, particularly in creature and character creation with skills in prop and environment design. I am confident in working in Zbrush and Maya, as well as Substance Designer/Painter and have a developing knowledge of Blender.
I am primarily interested in creating assets for story driven exploration type games that feature a wide array of unique designs, keeping players captivated. This finds me drawing a lot of inspiration from a mixture of games such as Dishonored, Nier Automata, and Journey to the Savage Planet. One game that is particularly important to me is League of Legends, due to the rich stories provided by each character, allowing further design choices and providing a rich vein of creative inspiration.