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Kristina Jonaityte

BA (Hons) Games Art and Design

A 3D environment, which depicts a conservatory, which a family uses for relaxation.

I am a 3D artist specialising in asset production, focusing on environment art. Throughout my time at the university, I enjoyed participating in various projects, including group collaborations, which challenged me creatively and allowed me to develop new skills. I have a broad skill set encompassing 3D modelling techniques and software knowledge, such as Maya, Substance Painter, and Zbrush. As my main interest is 3D environment art, I also explored Substance Designer and Unreal Engine and participated in corresponding industry art challenges.

Second render of the conservatory.

I finished my degree under lockdown conditions and learned to effectively communicate and respond to feedback through online platforms. I believe that the skills and resilience I have developed prepare me for entering the games industry and working remotely.

A close up of the hero prop.
Jade tile wall material, which was created within Substance Designer.
1890s safe 3D prop with storytelling components.
  • 3D modelling
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