BA (Hons) Games Art and Design
Hi, I’m Liam, a 3D artist focusing on narrative-rich prop, asset and environment creation. My work is often centred on hard surface modelling, but I am also experienced in using sculpting in my work.
To achieve a high quality of work I have always been willing to throw myself into learning new skills and software, to reach the best outcome. Throughout my time at university, I have participated in multiple industry focused projects. In particular, I benefitted from an extended work experience project with an AAA Art Lead, enabling me to make game ready artwork within an industry context.
This combination of learning in university and industry settings has enabled me to be confident and efficient in responding to a brief. Giving and receiving constructive feedback are the foundations for adaptability and make me even more determined to be a positive and creative team member.
The Rookies 2021: Finalist