Lucy Bradbury
BA (Hons) Games Art and Design
I am a recent graduate and have been specialising in indie development with a focus on creating engaging level designs and gameplay mechanics. Throughout the years I have developed my skills for teamwork through working in groups to create collaborative projects like Alpha Sea and taking part in numerous successful game jams.
After three years of experience, I can now say I feel confident using software such as UE4 and Photoshop to create my projects and have gained the knowledge I need to work on every aspect of game development, from creating the artwork to UI and creating my mechanics which can be seen in my projects such as Catnap.