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Luke Warner

BA (Hons) Games Art and Design

BA Hons Games Art and Design by Luke Warner showing a well-worn Staccato C2 2011 handgun.

I am a recent Games Art and Design graduate with skills in environment, prop, weapon and character design. I am proficient in 3D packages such as: Maya, Substance Suite, ZBrush, Marmoset Tool bag, Unreal Engine 4 and am confident in using Adobe Photoshop.

Over the span of the entire course, I have learnt how to use the asset production pipeline to create models from the games I grew up with. My art is heavily influenced by games that involve hard surface modelling such as: the Wolfenstein series, Escape from Tarkov and Counter Strike. I would eventually like to work in a games studio to learn from the people who have designed the worlds that I have spent countless hours in over the years of gaming that I have thoroughly enjoyed.

BA Hons Games Art and Design by Luke Warner showing a racetrack passing through a mining town.
BA Hons Games Art and Design by Luke Warner showing a crashed Alien warship amongst the peaceful hills.
  • 3D modelling
  • Digital art
  • Level design
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