BA (Hons) Games Art and Design
I am a Games Art and Design graduate specialising in 3D Generalist art, with skills in hard surface modelling and prop design. I am highly skilled within Autodesk Maya, Zbrush and the Adobe 3D package, which alongside a charismatic personality allows me to fit nicely within the high energy environment of any workplace.
When creating my work, I enjoy the challenge of taking ideas to the next level of representation. The 3D medium is constantly developing each year. I plan to work in a studio that grows alongside it, to develop high-end products every time, experimenting and working hard to achieve the creativity that media allows us to express.
I am interested in creating assets for story-driven works like RPG games and film, with inspiration drawn from titles like, Spiderman into the Spider Verse and Elden Ring. I want to develop so that each asset tells its own story.