BA (Hons) Games Art and Design
I am a Games Art and Design graduate, specializing in Concept Art and Illustration. I am experienced in Photoshop and the Adobe Creative Cloud, while also using 3D software such as Maya, Zbrush, and Gravity sketch to aid the design process. I am looking to work on stylized game projects both AAA and indie.
Deans’ Studentship Award winner
I am influenced by the visual style of games such as Bastion, Cuphead, and Darkest Dungeon. I am specifically interested in helping establish visual styles for games that draw out the full potential for emotional impact on the player, utilizing design principles such as shape language, colour, and light.