BA (Hons) Animation
I have always been fascinated by the process of 3D character modelling.
My strengths within the medium include both sculpting and hard surface modelling. The divide in approaches to these formats allows me to adapt to projects in order to determine which would be more beneficial to the project at that time.
Through being an aspiring 3D modeller, I dedicate my time to improving my skills through learning the anatomy of numerous forms.
Collaboration is key within the industry and as a character modeller, this is no exception. I work with concept artists in order to realise their vision within a 3D medium.