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Tanje Kelesh

BA (Hons) Animation

BA Animation 3D scene by Tanje Kelesh. A still frame showcasing characters designed in a Children’s TV show aesthetic. Portraying the scene of a girl seeing a forest spirit for the first time.
NUA Award Winner

I am an aspiring 3D Artist with skills in Maya, ZBrush, Substance Painter and Adobe CC. My interest in macro photography has shown me the importance of shape and appreciation of texture and colour. This has allowed me to create stylised models, with small touches of reality.

BA Animation video by Tanje Kelesh showcasing visual aspects of a 3D Scene designed in a Children's TV show aesthetic, including turnarounds of characters and vegetation
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Pre-production stages of research and visual development are particular areas that I enjoy, as well as focusing on modelling and texturing. I am a quick learner of software with an interest in learning and developing skills in sculpting, texturing, lighting, real time rendering and compositing. As well as working on creative projects, I enjoy academic research and based my dissertation on semiotics and appeal of Children’s TV.

I thrive in collaborative environments and have taken part in collaborative briefs, as a producer and as a 3D modeller. I am also a student representative of two years and have refined my skills in collating and presenting feedback while representing students through Dean’s Forums.

 

Deans’ Studentship Award winner

A collaborative response to D&AD Awards of 2021, a video presentation and animation exploring the recycle story of giffgaff through a narrative of playful aliens.
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  • 3D modelling
  • Animation production
  • CG asset production
  • Character design
  • Texturing artist
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