BA (Hons) Games Art and Design
I am a Games Art and Design graduate with a specialization in UI/UX development within Unreal Engine 5. I landed a UI/UX design position at Cathedral Studios whilst in my third year of university. In this position I am working on The Bornless, a multiplayer horror game where I create new menus, HUDs, and in-game elements for players to interact with.
Collaborating with the talented professionals at Cathedral Studios has provided me with valuable industry insights and fuelled my passion for pushing the boundaries of interactive experiences.
Using this job as well as my university experiences, I am constantly improving my understanding and ability within UI/UX design. With all this, I am excited to collaborate with future teams and contribute to the gaming industry.