Oliver Adams
BA (Hons) Design for Publishing
A visual designer whose creative work ethic/foundation lies upon bringing a brief to life within its defiantly aggressive limits using visual art, experimental graphics, typography, and creative imagery as a storyteller within my projects – as a means of creating the most vivid imagery-based answer to a problem which requires a vibrant and hyperbolised solution.
This was rooted in growing up on the internet, heavily indulging in the niche corners of visual/musical/fashion aesthetics and mirroring their influences/forerunners within my own creative process. My practice of imagery-based outcomes developed into a varied skillset of problem-solving, subject research, interpreting a brief, working under pressure and attention to detail.
However, my Norwich University of the Arts projects like Killdozer and SPD helped develop my skills in creating a consistent theme/identity, and other projects such as Slug and FMP allowed for experimentalism through utilising unconventional grids and imagery creation methods.